Ksp 2 forums.

Concern about the level of surface detail on celestial bodies in KSP 2 Today, I watched a KSP 2 gameplay video with beta footage of a ship landing on Vall. ... And you have to keep in mind that the forums and reddit generally attract the more hard core of the player base. Especially for the casual players, I doubt most of them mod the game, or ...

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516. Posted June 22, 2023. On 6/22/2023 at 9:35 AM, Dakota said: We'll have some updates to share tomorrow (in Nate's Dev Update) on bug fixes that slipped to v0.1.4 including trajectory changing through SoI and others. Guess this is confirmation that 0.2.0.0 is still at least a patch away.How to use the Gameplay Questions forum By Dman979, February 24, 2023. 0 replies; 984 views; Dman979; February 24, 2023; Duna aerocapture not possible without shielding? By Biggen, February 1. 9 replies; 250 views; ... KSP 2 - Parachute issue By andrewgroberts, February 18. 1 reply; 109 views; magnemoe; February 18;Oct 21, 2022 · October 21, 2022. Kerbonauts, we’re excited to announce that Kerbal Space Program 2 will be releasing in Early Access on February 24th, 2023, for an Early Access price of $49.99.*. The game will be available on PC only during Early Access, on the KSP website, Steam and Epic Games Store. Check out the in-depth Feature Video on the announcement ... Benidorm, a coastal town in Spain, has become a popular tourist destination in recent years. With its stunning beaches, vibrant nightlife, and rich cultural heritage, it’s no wonde...What I suspect KSP 2 will be doing is much smarter than trying to optimize the rigid-body physics engine: I suspect they're going in for some form of parts welding. If it keeps the total rigid-body-element count in the 100-200 range, that should keep the rigid-body physics from being the limiting factor for KSP 2 performance.

According to the Daily Dot, nearly 5 million usernames and passwords associated with Gmail accounts have been leaked on a Russian Bitcoin forum. Here's what you should know. Accord...Console Navigation - Scrollbars would require focus bc scrollbars without scroll wheel are underwhelming - Scrollbars using mouse track and up down buttons do not conform with expectations bc. playing point and shoot is not fun (except when playing Moorhuhn) - If there would be or is a general proper focus management in ksp ui, then …

Mar 2, 2023 · Because KSP2 is a very large physics sandbox game, our ability to detect and reproduce bugs is massively improved when the game is in the hands of a community that is known for pushing Kerbal to its absolute limits. You can follow the development progress through our various social channels: On Steam, the KSP subreddit, the official KSP forums ... This is frigging amazing, Thank you for filling this much needed QOL element! I wish that this was part of the core game. I believe this mod is responsible for crashing the game when i enter into the VAB.It …

Feb 24, 2023 · QuickMods 2 [v2.0.0 for KSP2 v0.2.1]: a tiny plugin that adds a few small features (QoL & UX enhancements) Mar 1, 2023 · Just now, Periple said: There's an easy workaround for this at least, just set "JOINT_RIGIDITY": 1.5E+12 in C:\Users\EXG\AppData\LocalLow\Intercept Games\Kerbal Space Program 2\Global\PhysicsSettings.json (replace start of path with whatever's on your system). I wonder if the first patch will just set this to a big ol number by default for ... While this mod is designed for KSP 1.12.3, it should be backwards compatible with previous versions, though I will not be providing official support for any issues prior to 1.12. If you are using a previous KSP version you will need to find version-appropriate downloads of the required dependencies.KSP2 Patch Quick Review. Hi all, I wrote a pretty scathing review of the state of the game at launch. I’ll be honest I was quite skeptical that the devs would get the game to a playable state anytime soon. That being said I loaded up the patch today and immediately picked up trying to do what I was doing when the game came out, flying a SSTO.

Many KSP modders have considered that while the stock parts (namely, engines) are overpowered for stock scale, they are tuned just right for 2.5x scale. With this in mind, JNSQ is built in natively "1/4 real-life scale" (about 2.7x stock scale) which is modestly larger than 2.5x.

A library bringing Unity UI Toolkit support to KSP 2. UITK for KSP 2 0.7.3 for KSP2 0.2.1.0 Node Manager Provides services for other mods needing to create, delete, and manage …

Add an option to automatically resume continuous spawn and to automatically shutdown KSP when continuous spawn ends due to having fewer than 2 craft left. Update the continuous spawn log parser to handle multiple files, either separately or combined, and to only show non-zero columns.Update for KSP 1.3 Update to MM 2.8.1 Include support for localization Include German (by terorie), Russian (by pand5461), and Chinese (by Nigh) translations Fix NaN errors with Trajectories Fix some issues with identifying KSPWheel Adjustable Landing Gear as gear 0.15.8.1V "Lewis"----- Bugfix patch for KSP 1.2.2On 12/6/2019 at 4:45 AM, Pecan said: KSP 2: Pro, it'll be newer than KSP 1, include interstellar travel and more colony-building. Con, it doesn't exist. Price $60 can't be justified. Buy it if you want the new shiny stuff with new shiny bugs, don't care when it comes or what it …Feb 24, 2023 · 4 questions: select probe with control, ladders, fuel transfer and mods. wpetula. I love reading the Official Kerbal Space Program 1 Wiki's detailed celestial body descriptions, development trivia, diagrams, etc; however, there doesn't seem to be an Official Kerbal Space Program 2 Wiki yet. I tried to add dedicated sections of KSP 2 content to the existing wiki but was kicked out of the website by the mods because I ...In today’s digital age, discussion forum websites have become an integral part of online communities. These platforms provide a space for individuals to connect, share ideas, and e...

Just take a look at KSP 2 forum bug report section. The only 'improved' feature I can think of is procedural wings, but then again you can just mod KSP1 to get similar feature. Plus in ksp2 crafts just... break, so yeah. I'd say it'll be at minimum 2+ years to get it to current KSP 1 level of playable-ness.Jan 19, 2022 · Okay. Maybe this will help: kerbal space program is not intended to be very realistic, it is intended to be as realistic as the developers want it to be. Therefore, asking for more realism in the form of a Sol-like system is not going to happen by default. It sounds like you are only really attached to KSP because of the realism. On 8/30/2023 at 10:19 AM, NovaRaptorTV said: There's an issue with the EM-500 engine plate. There are only two attach nodes, one on the fore of the part, and one on the aft where the engines are supposed to go. There should be three more nodes to attach engines on that part. This issue has been present since v0.1.1.Just take a look at KSP 2 forum bug report section. The only 'improved' feature I can think of is procedural wings, but then again you can just mod KSP1 to get similar feature. Plus in ksp2 crafts just... break, so yeah. I'd say it'll be at minimum 2+ years to get it to current KSP 1 level of playable-ness.Dec 21, 2022 · Final wishlist post before ksp 2 gets released (sorted this time) Adding a whole Solar System in the stock game would have problems, and it would be hungry for great performance, therefore being exclusive to other people. Besides, there are other games with the whole Solar System on it. So if you won't accept the efforts on KSP 2, like interstellar planets on the stock game (KSP 1 has no interstellar planets ...

150. About me: Kouston Space Center dispatch. Posted February 25, 2023. I'm really looking forward to MechJeb for KSP 2. When I play without Smart A.S.S., it makes me feel really uncomfortable. As if I was flying without one hand. Its the best utility of the whole mod. 2nd place - maneuver planner.Extract the contents of the .zip into your KSP2 installation folder (commonly located in C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program 2) Mod folder will be placed in ...\Kerbal Space Program 2\BepInEx\plugins\ DEPENDENCY. Patch Manager - v0.4.0 or later Space Warp + BepInEx - v1.6.0 or later Edited December 15, …

For games in general you want to buy CPUs with higher IPC. If you want to buy hardware for KSP2 you wait until ksp 2 releases. In one years time Intel will have a reponse to zen3. Rocket lake is rumored to have a bit more umpf than comet lake.Posted February 26, 2023. On 2/26/2023 at 12:43 PM, KerikBalm said: Welp, that's a possibility I brought up when discussing the mun Arch as evidence of another hidden planet. Rather anti-climactic... Unless the hidden planet comes in a later update, and the mun arch changes with the update too. Stargate, baby.Thanks to all the people who tested the upgrade to 1.2 Thanks to @EmbersArc for providing dumps, logs, craft files and some new icons Video. Scott Manley made a video about recovery mods, including FMRS! (FMRS starting at 5:20)Ksp 2 might be the same way. They are still investigating I say get a cpu with good single core performance. And one that runs at least 4.1 with boost. ... It appears that Gas Powered Games went under at some point in the past, and the forums with thousands of posts detailing the crash and burn which was the "muh multicore/SMP" programming ...Concern about the level of surface detail on celestial bodies in KSP 2 Today, I watched a KSP 2 gameplay video with beta footage of a ship landing on Vall. ... And you have to keep in mind that the forums and reddit generally attract the more hard core of the player base. Especially for the casual players, I doubt most of them mod the game, or ...Dec 1, 2023 · Page 2 requires, * 11,170 Science spread across 7 rows and 26 nodes Page 3 requires, * 42,900 Science across 6 rows and 20 nodes Page 4 Requires, * 97,000 Science across 5 rows and 16 nodes KSP 1 Totals, Nodes: 61 Total Science Required to Unlock: 18,468 KSP 2 Totals, Nodes: 87 (An increase of 26 additional nodes over the stock ksp 1 tech tree.) Molar solubility can be calculated from KSP by writing the chemical equation for the substance and then dissolving and dissociating so that the KSP expression can be written and th...

Kerbal Space Program 2 Mods. Forums. KSP2 Mod Discussions. A general discussion place for talk of all KSP2 mods, and the place to request them. 1k posts.

OPT Reconfig Supplies highly needed config files to keep OPT Spaceplane Parts | Continued useful and alive in the absence of the original modder, @K.Yeon and in the changing KSP gameplay landscape.. It is an optional enhancement to OPT's "Main" package (V2.0.1) and it does nothing by itself.; It is required by OPT Legacy and by OPT …

Benidorm, a coastal town in Spain, has become a popular tourist destination in recent years. With its stunning beaches, vibrant nightlife, and rich cultural heritage, it’s no wonde...Enter the next generation of space adventure with exciting new parts, stunning visuals, fully revamped UI and Map View, and rich new environments to explore.Releasing in Early …KSP Team. Posted December 14, 2023. The team has been hard at work improving the performance of Kerbal Space Program 2 since launch, so we’d like to take a moment to really showcase the difference between the Early Access Launch (0.1.0.0) and the For Science! (0.2.0.0) release coming next week. Here’s a look at some graphs we use to ...Mar 5, 2023 · If you had any previous version installed manually (without CKAN), before installing this update first go to "KSP 2/BepInEx/plugins" and delete the old "community_fixes" folder. New fixes Velocity Display Precision Fix by @arthomnix - Fixes the digit after the decimal point on the navball velocity display always being zero at velocities above ... A place to discuss other parts of the KSP Network such as the Mod Repository on Curse, the website, this forum and the wiki. 34.8k. posts. Science and Spaceflight - inaccessible via mobile or PC. By StrandedonEarth , 13 minutes ago. Jan 19, 2022 · Okay. Maybe this will help: kerbal space program is not intended to be very realistic, it is intended to be as realistic as the developers want it to be. Therefore, asking for more realism in the form of a Sol-like system is not going to happen by default. It sounds like you are only really attached to KSP because of the realism. Hi, You may know me as an insane person that plays ksp 2, but imma cut the chase. Been playing KSP 2 For Science update, and I got a few actual bones to pick with how the missions work and behave.. Settings I play on. TLDR, Hard. but revert and quicksaving due to skill issues/bugs (many) I been p...Community Hub. Kerbal Space Program 2 is the sequel to the acclaimed space-flight simulation game Kerbal Space Program. Enter the next generation of space adventure with exciting new parts, stunning visuals, …KSP Forums [forum.kerbalspaceprogram.com] KSP Website [kerbalspaceprogram.com] Facebook [facebook.com]Feb 20, 2023 · Firstly, this “guide” if you will, will include my speculations about colonies in KSP 2, and has very little factual basis other than what we already know from the developers. That aside, the way I see it, a colony will contain the following thing. A main command center. Used for colony builder menu. Likely will be self-sustaining (if you ... Kerbal Space Program 2 - Early Access Kerbal Space Program 2 is the sequel to the acclaimed space-flight simulation game Kerbal Space Program. Enter the next generation of space adventure with exciting new parts, stunning visuals, fully revamped UI and Map View, and rich new environments to explore.Releasing in Early Access as an homage to the original game’s launch, KSP 2 will allow players ... KSP2 v. 0.1.0.0.20892 Windows 11 Home v. 22H2 OS build 22621.1265 Windows Feature Experience Pack 1000.22638.1000.0 AMD Ryzen 7 5800H with Radeon Graphics 3.20 GHz NVIDIA GeForce RTX 3070 Laptop GPU Loading/quickload from a save/quicksave makes ship status "landed" even though it is still in flig...

KSP Forums [forum.kerbalspaceprogram.com] KSP Website [kerbalspaceprogram.com] Facebook [facebook.com]Update for KSP 1.3 Update to MM 2.8.1 Include support for localization Include German (by terorie), Russian (by pand5461), and Chinese (by Nigh) translations Fix NaN errors with Trajectories Fix some issues with identifying KSPWheel Adjustable Landing Gear as gear 0.15.8.1V "Lewis"----- Bugfix patch for KSP 1.2.2Ksp 2 might be the same way. They are still investigating I say get a cpu with good single core performance. And one that runs at least 4.1 with boost. ... It appears that Gas Powered Games went under at some point in the past, and the forums with thousands of posts detailing the crash and burn which was the "muh multicore/SMP" programming ...Instagram:https://instagram. peter griffin go on gifrosie riveter bandanafootball top 25 preseasonzillow bates city mo Dec 14, 2023 · KSP Team. Posted December 14, 2023. The team has been hard at work improving the performance of Kerbal Space Program 2 since launch, so we’d like to take a moment to really showcase the difference between the Early Access Launch (0.1.0.0) and the For Science! (0.2.0.0) release coming next week. Here’s a look at some graphs we use to ... 10fastfingers.combetter business bureau one main financial Oct 21, 2022 · October 21, 2022. Kerbonauts, we’re excited to announce that Kerbal Space Program 2 will be releasing in Early Access on February 24th, 2023, for an Early Access price of $49.99.*. The game will be available on PC only during Early Access, on the KSP website, Steam and Epic Games Store. Check out the in-depth Feature Video on the announcement ... walmart distribution center 6060 New for 1.1: TUBES! Download: SPACEDOCK Dev versions available on GitHub. USER MANUAL. Additional texture variants by InvaderChaos! Dependencies: This mod has B9PartSwitch and Waterfall as dependencies, both of which are bundled with the mod.My mods Benjee10 Shared Assets and HabTech Robotics are also bundled - these …Hello Kapynauts! It's been in the works for months but we're finally excited to share some news about the new direction we'll be taking KSP2. Due to overwhelming feedback, the team has decided to swap out a core fundamental piece of the gameplay experience with a new fuzzy one. Moving forward, Kerbals will no longer be the main …CKAN is awesome! My vote, if we get those things still, is to sort of separate them. With one executable, make two branches of the meta data and manage them via the game instance. Only load the repo for the base game either on the default or the one you load. That might make it easier-ish for you to maintain while allowing people to quickly ...